Move Vertices
Vertices of boundaries (i.e. External, Material, Water Table, Piezometric Line or Tension Crack), can be moved using the Move Vertex option. Move Vertex is available in the menu, toolbar, or as a right-click option for individual vertices. A move can be defined in several different ways:
- By entering two points defining the move.
- By a relative move
- By a distance and angle
- By entering the new point directly (right-click option only)
To move vertices to a new location:
- Select Move Vertices from the toolbar or the Edit sub-menu of the Boundaries menu.
- You can select individual vertices by clicking on them with the left mouse button or multiple vertices by drawing a window around them (click and hold the left mouse button and drag to create a window).
- When you are finished selecting, press Enter or right-click and select Done Selection.
- You will then be prompted to enter two points defining the move. You can enter the points graphically with the mouse, or with the keyboard in the prompt line.
- The two points defining the move can be anywhere in the x,y plane, only their relative positions are important.
- If you enter {0,0} in the prompt line, as the first point defining the move, then you can enter the actual x and y displacement as the second point. For example, if you want to move a boundary 5 meters to the left, enter {0,0} as the base point, and {–5,0} as the second point.
- A move can also be defined in terms of relative coordinates, or distance and angle. See below for details.
- After the second point is entered, all of the vertices selected in Step 2 will be translated from their original positions according to the vector defined by the two points.
Right-Click Shortcut
The Right Mouse button can be used as a shortcut to MOVE individual vertices. To do this:
- Locate the cursor over a vertex that you wish to move.
- Click the RIGHT mouse button, and the vertex will be "selected".
- A popup menu will appear, from which you can select various Move options (Move To, Move Relative, Move by Distance and Angle).